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March 20, 2025 12:09
Add helper function to test for object type in either an ECS world or a pre-ECS world.
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Apr 23, 2025
* Default comms ship script Bridge between before ECS and after ECS * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Apr 27, 2025
Fix mixed references between cargo type missions and transportation type missions
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May 2, 2025
* Comms Scenario Utility Handle before ECS and after ECS. Add translation tags/contexts. Fix bad reputation amount calculation. Add ability to add comms routines to ship comms specific to the scenario. Fix case where prompts about whether cargo was present appeared alongside prompts about buying cargo. * Rely on utils.lua from #2331 Fix mixed references between cargo type missions and transportation type missions --------- Co-authored-by: Xansta <>
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May 6, 2025
* Borderline Fever scenario for defenders Bridge between current and ECS * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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May 12, 2025
* Liberation Day Scenario Updates Make scenario work in the pre-ECS as well as the post_ECS releases * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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May 12, 2025
* Surf's Up Scenario Updates Make scenario run in the ECS and pre-ECS releases Organize code a bit * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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May 16, 2025
* Allies and Enemies Scenario Updates Make scenario work for ECS and pre-ECS. * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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May 20, 2025
* Early Evaluation Exercise Scenario Updates Make scenario function in the pre-ECS and post-ECS environments Adjust player ship name configurations * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
daid
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May 20, 2025
* Close the Gaps Scenario Updates Make scenario work in ECS and in pre-ECS. Get rid of unused code. Fix improper call to getObjectsInRange. * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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May 29, 2025
* Planet Devourer Scenario Updates Make scenario run in pre-ECS environment as well as post-ECS environment * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Jun 1, 2025
* Unwanted Visitors Scenario Updates Make scenario work for ECS and pre-ECS environments. Add ending button on GM console. Slow down planet primus for an easier start to the mission. Fix statistics display. Make the protection mission in the first series a bit easier. * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Jun 11, 2025
* Scurvy Scavenger Scenario Updates Enable scenario for ECS and pre-ECS. Edd translation tags and contexts for goods and other messages. Update goods handling and other comms routines. Add jettison cargo function for overly enthusiastic relay officers. * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Jun 12, 2025
* Doomed Outpost Scenario Updates Make scenario run in ECS and pre-ECS system * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Jun 12, 2025
* Locusts Scenario Updates Allow scenario to run in the ECS and the pre-ECS environments * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Jun 12, 2025
* Deliver Ambassador Gremus Make scenario work with ECS and pre-ECS. Add an in-story terrorist scenario ending button to the GM screen for venues where there's a time limit on playing the game. * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Jun 19, 2025
* Escape Scenario Updates Make scenario work with ECS and pre-ECS. Ease up on the Exuari harassment. Fix goods processing bugs. * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
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Jun 23, 2025
* Delta Quadrant Patrol Duty Scenario Updates Make scenario work in ECS and pre-ECS environments. * Rely on function in utils.lua in #2331 --------- Co-authored-by: Xansta <>
daid
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Jul 4, 2025
* Comms Scenario Utility Handle before ECS and after ECS. Add translation tags/contexts. Fix bad reputation amount calculation. Add ability to add comms routines to ship comms specific to the scenario. Fix case where prompts about whether cargo was present appeared alongside prompts about buying cargo. * Rely on utils.lua from #2331 Fix mixed references between cargo type missions and transportation type missions * Comms scenario utility updates - Add option for the goods a station will buy to be put in the station status report. - Add goods a station will buy to the stellar cartography information. - Fix case where prompt for goods a station buys was missing. - Switch from tableRemoveRandom to TableSelectRandom when picking prompts related to selling goods to station. - Add option to update a ship's cargo manifest. --------- Co-authored-by: Xansta <>
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Add helper function to test for object type in either an ECS world or a pre-ECS world.