Fix #27 - inaccurate timeout delay.#28
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If timers are expensive, then by the time we sleep, the current time may have advanced substantially from the `clockNow` computed on wake. Therefore we must recompute the current time before scheduling the timeout.
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Thanks for fixing this so quickly! Now it works as expected 😄. Will you be making a release of it any time soon? I just published the d3-graphviz plugin. The demos contain workarounds for this issue that I would like to remove. If you're interested, the demos are here: |
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Is there any particular reason this didn't make it into d3/d3 v4.10.1? Anything I can do to help? |
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No particular reason—I just forgot. |
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If timers are expensive, then by the time we sleep, the current time may have advanced substantially from the
clockNowcomputed on wake. Therefore we must recompute the current time before scheduling the timeout.