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Resizing render targets fails, if target size is zero. #75

@crud89

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@crud89

If the render target size is zero in one dimension, e.g. when minimizing the window, the resize fails. This can easily be fixed by adding a guard and setting the minimum render target size to 1.

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Bug 🐞Something isn't working.DX12 ❎The issue involves the DX12 backend.Priority: MediumA issue with normal priority.Vulkan 🌋The issue involves the Vulkan backend.

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v0.3.1

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