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Introduce present and post-processing queues. #58
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DX12 ❎The issue involves the DX12 backend.The issue involves the DX12 backend.FeatureNew feature or request.New feature or request.Priority: LowA low priority issue.A low priority issue.Vulkan 🌋The issue involves the Vulkan backend.The issue involves the Vulkan backend.
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As described here we could use dedicated present queues alongside a compute queue for post-processing to start rendering the next frame, before the current frame gets post-processed and presented.
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DX12 ❎The issue involves the DX12 backend.The issue involves the DX12 backend.FeatureNew feature or request.New feature or request.Priority: LowA low priority issue.A low priority issue.Vulkan 🌋The issue involves the Vulkan backend.The issue involves the Vulkan backend.
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v0.4.1