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Implement descriptor arrays. #42

@crud89

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@crud89

Currently only scalar descriptors can be used. We should implement support for binding arrays.

  • In DirectX 12, is done by changing the pipeline layout root descriptor table.
  • In Vulkan, this can be done in the descriptor set layout.

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DX12 ❎The issue involves the DX12 backend.FeatureNew feature or request.Priority: HighA high priority issue.Vulkan 🌋The issue involves the Vulkan backend.

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