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Use Timeline Semaphores for synchronization. #24
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FeatureNew feature or request.New feature or request.Priority: LowA low priority issue.A low priority issue.Vulkan 🌋The issue involves the Vulkan backend.The issue involves the Vulkan backend.
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Timeline semaphores provide a more straightforward way to synchronization. They behave more like fences in DirectX and thus should allow us to get rid of the Vulkan-specific command buffer submit logic.
This should furthermore allow us to get rid of the semaphore-overload for present calls. 1
1 Unfortunately, timeline semaphores are not (yet?) supported in present commands (see question 7 in linked article).
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FeatureNew feature or request.New feature or request.Priority: LowA low priority issue.A low priority issue.Vulkan 🌋The issue involves the Vulkan backend.The issue involves the Vulkan backend.
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