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Add support for view instancing. #183
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DX12 ❎The issue involves the DX12 backend.The issue involves the DX12 backend.FeatureNew feature or request.New feature or request.Nice to have ☕An implementation or fix would nice to have, but is not required.An implementation or fix would nice to have, but is not required.Vulkan 🌋The issue involves the Vulkan backend.The issue involves the Vulkan backend.
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View instancing (multi-view in GL/Vulkan terminology) is a useful technique to render the same scene from multiple views. This is especially beneficial for VR and other stereo applications. We should also include optional support for it, using a new GraphicsDeviceFeature.
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DX12 ❎The issue involves the DX12 backend.The issue involves the DX12 backend.FeatureNew feature or request.New feature or request.Nice to have ☕An implementation or fix would nice to have, but is not required.An implementation or fix would nice to have, but is not required.Vulkan 🌋The issue involves the Vulkan backend.The issue involves the Vulkan backend.
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v0.5.1