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Scissor rectangles are not properly setup. #153
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Bug 🐞Something isn't working.Something isn't working.DX12 ❎The issue involves the DX12 backend.The issue involves the DX12 backend.
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When passing a scissor rect to a command buffer, that does not start at (0, 0), the width and height values are passed directly into the underlying data structure, which is not correct. Instead, the right and left pixel coordinates must be computed accordingly.
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Bug 🐞Something isn't working.Something isn't working.DX12 ❎The issue involves the DX12 backend.The issue involves the DX12 backend.
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v0.5.1