Skip to content

Release builds break D3D12 ray tracing samples. #136

@crud89

Description

@crud89

Describe the Bug

When building in release profile, the D3D12 ray-tracing samples BLAS appears to be broken. This might be caused by compaction and only affects the DirectX 12 backend.

Metadata

Metadata

Assignees

Labels

Bug 🐞Something isn't working.DX12 ❎The issue involves the DX12 backend.Priority: MediumA issue with normal priority.

Projects

Status

v0.4.1

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions