Ignore unused texture vertices, deduplicate replacement textures#1510
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Ignore unused texture vertices, deduplicate replacement textures#1510
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lahm86
approved these changes
Oct 18, 2025
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Ignore the unused vertices in object textures so the minimum x and y coords are actually based on the minimum used values. This makes the cut out textures much smaller.
Also deduplicate these textures - this cuts the number of replacement textures in half more or less - down from ~1600 to ~700 on The Great Wall.
Before:

After:

Closes #1509