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More saturn Update Level_tr1_saturn.cpp All levels load with some geometry Update Level_tr1_saturn.cpp Load geometry Ignore invisible primitives Coloured rects and tris working Update Level_tr1_saturn.cpp Update Level.h Remove read_Be Remove extras
Might work Also fix the file filter
Sometimes sound samples have length 16 and contain SAMPLE and another length instead of some data, so just ignore that.
Move the SAT loading to a function, add TR2 saturn conversion support - this is just a change to the frames to not have the frame count.
lahm86
approved these changes
May 16, 2025
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Add support for Sega Saturn version of TR1.
Saturn changes are mostly contained within the loader however there are a few changes to mesh generation that have escaped to do with texture operations and transparency.
Closes #835