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I've been testing my app on some emulated low memory devices (heap size 64MB) and if i navigate through a series of activities with images at some point the images aren't loaded anymore due to OOM exceptions. Please note that i managed to clear all memory leaks of the app activities with square's LeakCanary lib. My guess is that bitmap's aren't freed from the paused activities in the stack.
Do you have any suggestions about this?
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