-
Notifications
You must be signed in to change notification settings - Fork 38.6k
Make CScript (and prevector) c++11 movable. #9349
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
|
utAck 7ad1126 minor nits:
|
Yes, the presence of a custom copy constructor in CScript prevents the creation of a default move constructor or move assignment operator. I can add those as well, but given that the default copy constructor is perfectly appropriate, it's better to just pick that one, and get all default constructors and assignment operators.
Good catch. |
src/test/prevector_tests.cpp
Outdated
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
trivial question, but what are these values representing?
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Just things that are tested with certain percentage chance. The numbers here are chosen so that the copy/move/swap never occur at once (but it hardly matters).
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
[still trivial] @sipa any reason not to document those percentages? Or perhaps represent them in a non-bit shifting format?
I find this to be the case often throughout, and I'm not the biggest fan of having to spend review time on determining the bit shifts in my head compared to higher level issues.
Trivial, but, prolific enough I thought I'd ask.
jonasschnelli
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Code Review ACK 7ad1126215c0a527182840b2a98e5f83ddfad880.
nits:
- new assert.h include can be removed
- missing test for CScript move
src/prevector.h
Outdated
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
no return statement in function returning non-void.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Fixed.
|
@jonasschnelli Fair enough, there is no explicit test for CScript move, but I think we can rely on the C++ default constructors being correctly implemented in the compiler... |
|
utACK other than the nits, looks familiar :) |
|
tested ACK. |
src/prevector.h
Outdated
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Does assert.h need to be included here? This doesn't seem to add any assertions (ah, I see @jonasschnelli also mentions this).
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Good point, fixed.
|
utACK efc0c4c, but see the nit |
Such moves are used when reallocating vectors that contain them, for example.
|
Nit fixed. |
2ddfcfd Make CScript (and prevector) c++11 movable. (Pieter Wuille)
2ddfcfd Make CScript (and prevector) c++11 movable. (Pieter Wuille)
2ddfcfd Make CScript (and prevector) c++11 movable. (Pieter Wuille)
2ddfcfd Make CScript (and prevector) c++11 movable. (Pieter Wuille)
a8b965e Explicitly initialize prevector _union (random-zebra) bdd98e8 [Trivial] Add a comment on the use of prevector in script. (random-zebra) bbaa6e3 Clarify prevector::erase and avoid swap-to-clear (random-zebra) 28a8435 prevector: assert successful allocation (random-zebra) de41cb5 Only call clear on prevector if it isn't trivially destructible (random-zebra) 8784df3 Make CScript (and prevector) c++11 movable. (random-zebra) 83f9ac6 serialize: Deprecate `begin_ptr` / `end_ptr` (random-zebra) c3ecc12 prevector: add C++11-like data() method (random-zebra) 5490aa0 test prevector::swap (random-zebra) 035760e prevector::swap: fix (unreached) data corruption (random-zebra) 0e71400 prevector: destroy elements only via erase() (random-zebra) 9811a68 [Core] Prevector type (random-zebra) Pull request description: Based on: - [x] #1554 This introduces `prevector<N, T>`, a new basic data type which is a fully API compatible drop-in replacement for `std::vector<T>` and uses it for the script, to reduce the considerable memory overhead of vectors in cases where they normally contain a small number of small elements. Original tests in Bitcoin showed a reduction in dbcache memory usage by **23%**, and made an initial sync **13%** faster. Backported from the following upstream's PRs, with only additional edits in the 2nd layer scripts (`masternode-payments`, `masternode-budget`) and in the unit tests (to address the differences in `insecure_rand`): - bitcoin#6914 - bitcoin#7888 - bitcoin#8850 - bitcoin#9349 - bitcoin#9505 - bitcoin#9856 - bitcoin#10534 - bitcoin#11011 - bitcoin#14028 ~~NOTE: Updates to `memusage.h` needed as well, when #1531 is merged.~~ ACKs for top commit: furszy: Tested ACK a8b965e . Fuzzbawls: ACK a8b965e Tree-SHA512: 203b660dd8d9f98780be660dae0ac951766ba438836bd6f0ec921e7749c1a84143f3b920fe49f2cc399f4aa7e763098f78746d3b6ff845bcf913bb13de984bc1
Such moves are used when reallocating vectors that contain them, and could be used for more things later.
This change avoids an extra allocation when the data is not inlined.