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I haven't looked into a fix for this, but it should be easy to implement and hopefully uncontroversial.
Relavant bug: #8102 (comment)
TODO:
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univalueshadowing fix (merged, synced to our tree ) -
serialize.handnVersion,nTypecollisions (Do not shadow member variables in serialization #8468Various serialization simplifcations and optimizations #9039 ) -
LOCKinsideLOCKshadowing (using__COUNTER__forLOCKmacro) (Do not shadow LOCK's criticalblock variable for LOCK inside LOCK #8472) - other misc source fixes
- enabling
-Wshadow(Enable -Wshadow by default #8794) - document
-Wshadowand add developer notes about it (Enable -Wshadow by default #8794) -
leveldbshadowing fix ? (Reuse previously declared local variable to prevent -Wshadow warnings google/leveldb#378, but fixed by other changes there.) - GCC Set Do not shadow variables (gcc set) #8808