[Merged by Bors] - Added pressed state to input clear so it clears everything#4410
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Sheepyhead wants to merge 4 commits intobevyengine:mainfrom
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[Merged by Bors] - Added pressed state to input clear so it clears everything#4410Sheepyhead wants to merge 4 commits intobevyengine:mainfrom
Sheepyhead wants to merge 4 commits intobevyengine:mainfrom
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# Objective Adds `pressed` state to Input::clear(). Fixes #3383
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# Objective - Revert #4410 - `Input<T>.clear()` is the method call at the end of each frame for inputs. Clearing `pressed` in it mean that checking if a key is pressed will always return false
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# Objective - Part of the splitting process of bevyengine#3692. ## Solution - Add more tests to `input.rs` inside of `bevy_input`. ## Note - The tests would now catch a change like bevyengine#4410 and fail accordingly.
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…e#4410) # Objective Adds `pressed` state to Input::clear(). Fixes bevyengine#3383
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# Objective - Revert bevyengine#4410 - `Input<T>.clear()` is the method call at the end of each frame for inputs. Clearing `pressed` in it mean that checking if a key is pressed will always return false
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…e#4410) # Objective Adds `pressed` state to Input::clear(). Fixes bevyengine#3383
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# Objective - Revert bevyengine#4410 - `Input<T>.clear()` is the method call at the end of each frame for inputs. Clearing `pressed` in it mean that checking if a key is pressed will always return false
ItsDoot
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Feb 1, 2023
# Objective - Part of the splitting process of bevyengine#3692. ## Solution - Add more tests to `input.rs` inside of `bevy_input`. ## Note - The tests would now catch a change like bevyengine#4410 and fail accordingly.
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Objective
Adds
pressedstate to Input::clear(). Fixes #3383