Revert "Fix sprite performance regression since retained render world (#17078)"#17123
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cart merged 1 commit intobevyengine:mainfrom Jan 4, 2025
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Revert "Fix sprite performance regression since retained render world (#17078)"#17123cart merged 1 commit intobevyengine:mainfrom
cart merged 1 commit intobevyengine:mainfrom
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…bevyengine#17078)" This reverts commit fd330c8.
tychedelia
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Jan 3, 2025
BenjaminBrienen
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Jan 3, 2025
mrchantey
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Feb 4, 2025
…bevyengine#17078)" (bevyengine#17123) # Objective Fixes bevyengine#17098 It seems that it's not totally obvious how to fix this, but that reverting might be part of the solution anyway. Let's get the repo back into a working state. ## Solution Revert the [recent optimization](bevyengine#17078) that broke "many-to-one main->render world entities" for 2d. ## Testing `cargo run --example text2d` `cargo run --example sprite_slice`
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Objective
Fixes #17098
It seems that it's not totally obvious how to fix this, but that reverting might be part of the solution anyway.
Let's get the repo back into a working state.
Solution
Revert the recent optimization that broke "many-to-one main->render world entities" for 2d.
Testing
cargo run --example text2dcargo run --example sprite_slice