Clean up WinitWindows::remove_window#12749
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james7132 merged 1 commit intobevyengine:mainfrom Mar 29, 2024
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Contributor
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It looks like your PR is a breaking change, but you didn't provide a migration guide. Could you add some context on what users should update when this change get released in a new version of Bevy? |
matiqo15
approved these changes
Mar 28, 2024
mockersf
approved these changes
Mar 28, 2024
Member
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can't think of a scenario where the info of "that window used to exist" is needed and that couldn't be handled by the user themselves |
james7132
approved these changes
Mar 29, 2024
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Objective
Solution
WinitWindows::remove_window.Migration Guide
WinitWindows::get_window_entitynow returnsNoneafter a window is closed, instead of a dead entity.Comments
The comment this PR replaces was added in #3575. Since
get_window_entitynow returns anEntityinstead of aWindowId, this no longer seems useful. Note thatget_window_entityis only used here, immediately followed by a warning if the entity returned doesn't exist.