Restore brightness in the remaining three examples after exposure PR#11389
Merged
alice-i-cecile merged 1 commit intobevyengine:mainfrom Jan 17, 2024
Merged
Restore brightness in the remaining three examples after exposure PR#11389alice-i-cecile merged 1 commit intobevyengine:mainfrom
alice-i-cecile merged 1 commit intobevyengine:mainfrom
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alice-i-cecile
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Jan 17, 2024
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Looks good, but should we adjust the default PointLight intensity to something more reasonable?
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@fintelia had some thoughts on that here: #8407 (comment) I didn't explicitly mention that I also felt like increasing the default PointLight intensity but I'd be down to adjust all the necessary examples again if people agree! Though, in a different PR maybe? |
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Okay, happy to leave this then. Merging as trivial :) |
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Objective
Fixes #11376
During the development of the exposure settings PR (#11347) all examples with lighting had to be adjusted, but three were missed or simply didn't exist yet at the time. This PR restores the brightness in those examples again:
render_ui_to_texture
asset_loading
hot_asset_reloading
All of them are a bit brighter now compared to before the exposure PR, but it looks better IMO.