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Minimize Window: thread 'main' panicked at 'not enough memory left' #899
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A-WindowingPlatform-agnostic interface layer to run your app inPlatform-agnostic interface layer to run your app inD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with BevyO-WindowsSpecific to the Windows desktop operating systemSpecific to the Windows desktop operating systemP-CrashA sudden unexpected crashA sudden unexpected crashS-DuplicateThis issue or PR already existsThis issue or PR already exists
Description
Bevy version
Operating system & version
Windows 10 19041.572
What you did
cargo run --example spriteClick the Minimize button
What you expected to happen
Minimize Window
What actually happened
I'm sure there's at least 8G of memory available, but the process exit
Finished dev [unoptimized + debuginfo] target(s) in 0.30s
Running `target\debug\examples\sprite.exe`
Nov 20 13:53:39.946 WARN wgpu_core::device: Failed to parse shader SPIR-V code: UnsupportedBuiltIn(4)
Nov 20 13:53:39.949 WARN wgpu_core::device: Shader module will not be validated
thread 'main' panicked at 'not enough memory left', C:\Users\...\wgpu-0.6.0\src\backend\direct.rs:1323:35
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
error: process didn't exit successfully: `target\debug\examples\sprite.exe` (exit code: 101)
Additional information
linux and macOS do not have this problem
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A-WindowingPlatform-agnostic interface layer to run your app inPlatform-agnostic interface layer to run your app inD-TrivialNice and easy! A great choice to get started with BevyNice and easy! A great choice to get started with BevyO-WindowsSpecific to the Windows desktop operating systemSpecific to the Windows desktop operating systemP-CrashA sudden unexpected crashA sudden unexpected crashS-DuplicateThis issue or PR already existsThis issue or PR already exists