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How to create multiple windows in multiple monitors? #7600

@lewiszlw

Description

@lewiszlw

Bevy version

main branch (lastest commit is cd447fb4e68716fb908158ab9ca64d13746a6b97).

[Optional] Relevant system information

AdapterInfo { name: "Apple M1", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }

SystemInfo { os: "MacOS 13.0 ", kernel: "22.1.0", cpu: "Apple M1", core_count: "8", memory: "16.0 GiB" }

[DisplayInfo { id: 1, x: 0, y: 0, width: 1440, height: 900, rotation: 0.0, scale_factor: 2.0, is_primary: true }, DisplayInfo { id: 2, x: -264, y: -1080, width: 1920, height: 1080, rotation: 0.0, scale_factor: 1.0, is_primary: false }]

What you did

I'm trying to run offical example multiple_windows and want second window putted on second monitor. I tried

    let second_window = commands
        .spawn(Window {
            title: "Second window".to_owned(),
            position: WindowPosition::At(IVec2::new(-264, -1080)),
            resolution: WindowResolution::new(1920., 1080.),
            ..default()
        })
        .id();

and

    let second_window = commands
        .spawn(Window {
            title: "Second window".to_owned(),
            position: WindowPosition::Centered(MonitorSelection::Index(1)),   // I tried 0,1,2,3 here
            resolution: WindowResolution::new(1920., 1080.),
            ..default()
        })
        .id();

What went wrong

The second window is always on my primary monitor.

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    A-WindowingPlatform-agnostic interface layer to run your app inC-BugAn unexpected or incorrect behaviorO-MacOSSpecific to the MacOS (Apple) desktop operating systemS-Needs-InvestigationThis issue requires detective work to figure out what's going wrong

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