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Fails to find Intel Integrated GPU #509
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A-RenderingDrawing game state to the screenDrawing game state to the screenP-CrashA sudden unexpected crashA sudden unexpected crash
Description
When running on my desktop (nvidia GPU), Bevy examples compile and run fine. However when running on my laptop (Intel integrated GPU), I see a message that it cannot find the GPU:
$ cargo run --example ui
Finished dev [unoptimized + debuginfo] target(s) in 0.26s
Running `target/debug/examples/ui`
thread 'main' panicked at 'Unable to find a GPU! Make sure you have installed required drivers!', crates/bevy_wgpu/src/wgpu_renderer.rs:28:14
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
It's worth noting that other applications run fine including ones that use the GPU such as games, CAD software etc.
I am not sure if this is an issue with Bevy or with wgpu. This issue is to see if anyone else has encountered this problem or if it is just me.
Relevant info
$ git log
commit 70ad6671dba9e7dc93e8a085ad8bb73904ca1fa5 (HEAD -> master, origin/master, origin/HEAD)
$ sudo lshw -C display
*-display
description: VGA compatible controller
product: UHD Graphics 620 (Whiskey Lake)
vendor: Intel Corporation
physical id: 2
bus info: pci@0000:00:02.0
version: 00
width: 64 bits
clock: 33MHz
capabilities: pciexpress msi pm vga_controller bus_master cap_list rom
configuration: driver=i915 latency=0
resources: irq:148 memory:a0000000-a0ffffff memory:80000000-9fffffff ioport:2000(size=64) memory:c0000-dffff
$ lscpu
Architecture: x86_64
<< snip >>
Vendor ID: GenuineIntel
CPU family: 6
Model: 142
Model name: Intel(R) Core(TM) i7-8565U CPU @ 1.80GHz
<< snip >>
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A-RenderingDrawing game state to the screenDrawing game state to the screenP-CrashA sudden unexpected crashA sudden unexpected crash