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Rename Parent to ChildOf and Children to ParentOf #17412
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A-ECSEntities, components, systems, and eventsEntities, components, systems, and eventsC-UsabilityA targeted quality-of-life change that makes Bevy easier to useA targeted quality-of-life change that makes Bevy easier to useS-Waiting-on-SMEThis is currently waiting for an SME to resolve something controversialThis is currently waiting for an SME to resolve something controversialX-Needs-SMEThis type of work requires an SME to approve it.This type of work requires an SME to approve it.
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When I started learning how to use Bevy recently, this was the first stumbling block. It seemed straightforward that Parent was a marker component (or "driving concept") for a parent entity!
Originally posted by @physgun in #17398 (comment)
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A-ECSEntities, components, systems, and eventsEntities, components, systems, and eventsC-UsabilityA targeted quality-of-life change that makes Bevy easier to useA targeted quality-of-life change that makes Bevy easier to useS-Waiting-on-SMEThis is currently waiting for an SME to resolve something controversialThis is currently waiting for an SME to resolve something controversialX-Needs-SMEThis type of work requires an SME to approve it.This type of work requires an SME to approve it.