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Text2d and nine-slicing is broken #17098

@rparrett

Description

@rparrett

Bevy version

main, bisected to #17078

Relevant system information

SystemInfo { os: "macOS 14.5 Sonoma", kernel: "23.5.0", cpu: "Apple M1 Max", core_count: "10", memory: "64.0 GiB" }
AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }

What you did

cargo run --example text2d

What went wrong

It seems that only one glyph per entity gets drawn.

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    A-RenderingDrawing game state to the screenA-TextRendering and layout for charactersC-BugAn unexpected or incorrect behaviorP-RegressionFunctionality that used to work but no longer does. Add a test for this!S-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!

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