-
-
Notifications
You must be signed in to change notification settings - Fork 4.5k
TextureAtlas is still a component #16064
Copy link
Copy link
Closed
Labels
A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesP-RegressionFunctionality that used to work but no longer does. Add a test for this!Functionality that used to work but no longer does. Add a test for this!
Milestone
Metadata
Metadata
Assignees
Labels
A-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesP-RegressionFunctionality that used to work but no longer does. Add a test for this!Functionality that used to work but no longer does. Add a test for this!
Bevy version
0.15.0-rc.1
What you did
Migrated to bevy 0.15.0-rc.1, fixed errors until code compiled.
What went wrong
The
TextureAtlascomponent on a sprite entity was silently ignored, becauseTextureAtlasshould now be a field ofSpriteinstead -- butTextureAtlasstill implsComponent. This is becauseUiImagestill expects it as a component, which is inconsistent / confusing and should be fixed for 0.15.