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bakugo
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Sep 24, 2021
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We'll have to build against mmsource-1.11 for x64 support in sourcehook. I think the buildbots still use mms-1.10. There are lots of interfaces using |
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Thanks. I'll get that updated as well. |
This is for the few cases where we have function parameters to objects that don't fit our other predefined types (CBaseEntity, CBasePlayer, string). Most calls currently pass those as POD (which is incorrect, but works on x86), or one of the other pointer types (which is also incorrect, and can lead to confusion, but works on x86 and x86-64). This type only works when manually buffering the parameter for calls, and is not supported for return types.
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Multiple changes here to fix support for Blade Symphony and some things on x64 in general. BS is largely on the CS:GO engine now, and for Linux, only supports x64.
This won't build without errors until the blade-2021 branch of the hl2sdk is merged into the blade branch, after the next game update.