Always use hl2sdk-proxy-repo in checkout-deps#1236
Merged
Headline merged 3 commits intoalliedmodders:masterfrom May 8, 2020
Merged
Always use hl2sdk-proxy-repo in checkout-deps#1236Headline merged 3 commits intoalliedmodders:masterfrom
Headline merged 3 commits intoalliedmodders:masterfrom
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There were two separate issues with the checkout-deps scripts on windows and linux. Windows didn't use the hl2sdk repository mirror "hl2sdk-proxy-repo" when cloning the different engine branches into their own folders like `hl2sdk-csgo`, `hl2sdk-css`, ... but cloned from github.com every time. When rerunning the checkout-deps.ps1 script later it would fail to find the "hl2sdk-proxy-repo" folder and fail to update the sdks. Linux did use the local mirror repository for the initial clone of the different game sdk branches, but used github.com for later updates of the game sdks instead of using the local mirror. Fix both scripts to always use the local mirror.
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Hm, thinking a little further. Maybe a better way would be to only temporarily switch to the local proxy repo when updating the sdks through the |
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That seems reasonable. |
Keep the hl2sdk git origin at the remote github.com repository, but shortly switch to the local mirror when using the checkout-deps scripts. This allows to pull changes for a single hl2sdk by hand without the need to fetch changes in the proxy-repo first.
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This sped up cloning significantly in some simple tests; thanks PM ❤️
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There were two separate issues with the checkout-deps scripts on windows and linux.
Windows didn't use the hl2sdk repository mirror "hl2sdk-proxy-repo" when cloning the different engine branches into their own folders like
hl2sdk-csgo,hl2sdk-css, ... but cloned from github.com every time. When rerunning the checkout-deps.ps1 script later it would fail to find the "hl2sdk-proxy-repo" folder and fail to update the sdks.Linux did use the local mirror repository for the initial clone of the different game sdk branches, but used github.com for later updates of the game sdks instead of using the local mirror.
Fix both scripts to always use the local mirror.
Looks like the AppVeyor config has to be updated too if it doesn't use the checkout-deps.ps1 script. #969