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Buggeneral bugs; can be anythinggeneral bugs; can be anything
Description
Linux TF2 server segfaults on map change after spawning a puppet bot
TF2 srcds v4294355
Sourcemod v1.8.0.6040
Metamod 1.10.7-git961
Reproduction steps:
- Start/restart server normally with a startup map (no need for players to even join the server)
- Enter in server console:
sv_cheats 1; bot -name SomeBOT -class soldier; sv_cheats 0 - Enter in server console:
changelevel (some other map) - Crashes showing in console log: corrupted size vs. prev_size
Repeatability:
- Almost always (> 70% of the time via reproduction steps on my server)
- Crash does not happen without spawning the bot
- Crash does not happen without Sourcemod loaded
- Crash does not happen with only Metamod loaded
Time frame:
- Noticed this on a plugin of mine that spawns bots after the Jungle update. Debugged for weeks to find out the same crash can happen without running any plugins at all.
Crash dump: https://crash.limetech.org/a4w7wssvn6z6
Additional log file: debug.log
Plugins loaded:
- [None] (tested with empty plugins folder)
Extensions loaded:
- bintools.ext.so
- game.tf2.ext.2.tf2.so
- sdkhooks.ext.2.tf2.so
- sdktools.ext.2.tf2.so
- updater.ext.so
- webternet.ext.so
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Buggeneral bugs; can be anythinggeneral bugs; can be anything