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Description
Help us help you
- I have checked that my issue doesn't exist yet.
- I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
- I can always reproduce the issue with the provided description below.
Environment
- Operating System version: Debian Bullseye (Docker Debian Buster)
- Game/AppID (with version if applicable): 440
- Current SourceMod version: 1.12.0.6945
- Current Metamod: Source snapshot: 1.11.0-dev+1145
- I have updated SourceMod to the latest version and it still happens.
- I have updated SourceMod to the latest snapshot and it still happens.
- I have updated SourceMM to the latest snapshot and it still happens.
Description
Through unknown conditions, the native GameRules_SetProp and more specifically, the extension sdktools's GetGameRulesProxyEnt will cause a segmentation fault.
Problematic Code (or Steps to Reproduce)
Call GameRules_SetProp repeatedly during any map. This might or might not trigger the crash.
Logs
https://crash.limetech.org/d42cffz6sta4
But this seems much more widespread than the crash signature I've, if we filter stats
https://crash.limetech.org/stats/sdktools.ext.2.tf2.so/GetGameRulesProxyEnt
Those servers seem to crash in the same location as I, and they're most certainly not running the same plugin setup as I.
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