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Description
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- I have checked that my issue doesn't exist yet.
- I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
- I can always reproduce the issue with the provided description below.
Environment
- Operating System version: Windows 10
- Game/AppID (with version if applicable): Team Fortress 2 (App 440)
- Current SourceMod version: 1.11.0.6867
- Current Metamod: Source version: 1.11.0-dev+1145
- I have updated SourceMod to the latest version and it still happens.
- I have updated SourceMod to the latest snapshot and it still happens.
- I have updated SourceMM to the latest snapshot and it still happens.
Description
After changing the map, the TF2_OnIsHolidayActive forward does not get called anymore. Reloading a plugin that makes use of this forward fixes the issue.
Steps to Reproduce
- Load the plugin below. The console should get spammed.
- Change the map.
TF2_OnIsHolidayActivedoes not get called anymore. Reloading the plugin causes the forward to get called again.
#include <sourcemod>
#include <tf2>
public Action TF2_OnIsHolidayActive(TFHoliday holiday, bool &result)
{
PrintToServer("Called TF2_OnIsHolidayActive");
return Plugin_Continue;
}Reactions are currently unavailable
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