-
-
Notifications
You must be signed in to change notification settings - Fork 464
Closed
Description
Help us help you
- I have checked that my issue doesn't exist yet.
- I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
- I can always reproduce the issue with the provided description below.
Environment
- Operating System version: Windows 10
- Game/AppID (with version if applicable): Any game engine < SE_ORANGEBOX
- Current SourceMod version: Latest 1.11
- Current SourceMod snapshot: 6562
- Current Metamod: Source snapshot:
- I have updated SourceMod to the latest version and it still happens.
- I have updated SourceMod to the latest snapshot and it still happens.
- I have updated SourceMM to the latest snapshot and it still happens.
Description
Tried to use SetEntPropString on a custom-made entity, and I've got an error telling me that string_t is not supported by this game.
I look at the source code of Fortress Forever at first, as this game runs on an older engine, and it seems that the struct exists so normally should be supported. However, after a bit more investitagion, by looking here https://cs.alliedmods.net/sourcemod/source/core/smn_entities.cpp#2384 , it seems that SetEntPropString will throw an error if engine < orange box. It would be nice to have this feature added in the latest SourceMod versions, both 1.10 stable and 1.11 dev .
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels