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Issues from the recent builds [spcomp.exe especially, CS:GO Sv. OnClientPutInServer crash] #1286

@ClaudiuHKS

Description

@ClaudiuHKS

Help us help you

  • [✔] Have checked my issue doesn't exist yet.
  • [✔] Can always reproduce the issue with the description below.

Environment

  • OS: Microsoft Windows 10 Enterprise Insider Preview 10.0.19631
  • Game/ AppID: 730 cl 740 sv CS:GO game
  • SourceMod version: 1.11
  • SourceMod snapshot: 1.11.0-manual, always the newest from the list (that works & can be downloaded for Windows)
  • MetaMod: Source snapshot: 1.11.1130
  • [✖] I have updated SourceMod to the latest version and it still happens. I don't use stable versions.
  • [✔] I have updated SourceMod to the latest snapshot and it still happens.
  • [✔] I have updated MetaMod: Source to the latest snapshot and it still happens.

Description

Guys, since spcomp.exe is 464 Kb (Build # 6545 is 453 Kb), characters form .sp that are looking like ăîâșțĂÎÂȘȚ don't show correctly with UTF-8 encoding (didn't try UTF-8-BOM .sp encoding yet and also don't wanna try). Just saying.
Also, with Build # 6562, the game server crashes when the client puts in server on Windows.
Wasn't able to test Build # 6563 and 6565 because lack of Windows release to be downloaded from the Dev. branches.

Tested with CS:GO game [730 cl 740 sv Steam(tm) AppID].

I note that I actually run Build # 6559 and works perfectly on my public community dedicated CS:GO game server.

I note that I actually run compile.exe & spcomp.exe from the Build # 6545.

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