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@apoelstra
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Looks like the changes were really small - happily the bulk of the changes happened upstream in PSBT1->2.

The one controversial thing I did was adding a bit flag to PSBT_GLOBAL_TX_MODIFIABLE instead of using a proprietary field.

I also did not update the "Unique Identification" section from PSBT2 to say that in addition to setting nSequence to 0 we should also use the explicit values/assets. Mainly because I'm not sure where to fit that paragraph into the doc.

Will start working on implementing this with rust-elements and elements-miniscript and maybe double back to this.

@apoelstra
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Ah, I think I need to make the Blinder role work only when transactions are no longer under construction ... either that or implement compressed/uncompressed ASPs.

@achow101 achow101 force-pushed the pset-spec branch 2 times, most recently from 3b0435a to 3c3487c Compare February 24, 2021 22:22
@achow101
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Most of the changes here have been included with a manual update, along with other changes that were discussed offline.

@achow101 achow101 closed this Feb 24, 2021
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2 participants