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Description
vec1 and vec3 look funny to me. Is this a feature or a bug?
double[] vec1 = Vector.Range(0d, 5d, 1d); // { 0, 1, 2, 3, 5 }
double[] vec2 = Vector.EnumerableRange(0d, 5d).ToArray(); // { 0, 1, 2, 3, 4 }
double[] vec3 = Vector.EnumerableRange(0d, 5d, 1d).ToArray(); // { 0, 1, 2, 3, 4, 5 }
Thanks,
Alex