fix typo ('properly')#64
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fredsa wants to merge 1 commit intoValveSoftware:masterfrom
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Jun 21, 2018
Changes for v1.3b06: * Added some flower and planting stuff for the tutorial * Updating knuckles actions and binding jsons * Added code solution for blending skeleton animations to mechanim, no example yet though * Updated some helper components to utilize Unity Events properly * Updated skeleton hierarchy Changes for v1.3b05: * Added a knuckles binding for the Grab mode * Fixed some bugs around skeleton updates and GC alloc * Fixed a pretty significant perf hit * Added a blending option to skeletons * Added some ui to try out skeleton options * Added a target for the throwing examples * Updated longbow to only fire arrows with the pinch action * Updated other interactable examples * Added some helper methods to hand around showing / hiding controller or the whole hand. * Fixed some of the throwing examples Changes for v1.3b04: * Added some more extensive velocity and angular velocity estimation based on positions and rotations per frame. Normalizing for time between frames. * Cleaned out and updated the actions + bindings for knuckles/wands/touch. * Fixed a bug with newly created actions not having a set type * Updated extra scenes to use the new input system Changes for v1.3b03: * Fixed some warnings for unity 2017 / 2018. * Fixed some editor UI issues for 2018 * Fixed issues with Unity 2017+ not wanting to open scenes from a script reloaded callback Changes for v1.3b02: * Added DefaultInputAction attribute to automatically assign actions during action generation. * Updated default CameraRig prefab to use the new input system and components Changes for v1.3b01: * Integrated SteamVR Input System. https://steamcommunity.com/games/250820/announcements/detail/3809361199426010680 * [InteractionSystem] Added basic examples of the Skeletal API * [InteractionSystem] Integrated SteamVR Input System. Actions and Action Sets instead of buttons. * [InteractionSystem] Added Velocity style object interaction * [InteractionSystem] Fixed some issues from github. Took some pull requests. #79 #73 #72 #71 #67 #64 #84 #78
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Added, thanks for the PR. |
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