fix: clarifying additive scene synchronization fix for reconnection flow [MTT-3450]#864
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LPLafontaineB merged 7 commits intodevelopfrom Sep 5, 2023
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NoelStephensUnity
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Aug 24, 2023
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NoelStephensUnity
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Looks good LP!
Like the added comments, will help clarify that context.
Now, I just need to update the NGO documentation to reflect that same message. 😸
Packages/com.unity.multiplayer.samples.coop/Utilities/SceneManagement/SceneLoaderWrapper.cs
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Packages/com.unity.multiplayer.samples.coop/Utilities/SceneManagement/SceneLoaderWrapper.cs
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noellie-velez
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Description
This PR clarifies the fix Boss Room is using to handle clients reconnecting to the server while keeping the same active scene and having additional scenes additively loaded.
Issue Number(s)
MTT-3450
Contribution checklist