Merged
Conversation
…ing scale rounded down to nearest power of 2.
|
Download the artifacts for this pull request here: GUI:
CLI: |
colinator27
approved these changes
Mar 19, 2025
Member
colinator27
left a comment
There was a problem hiding this comment.
Tried it out, and it seems like a good improvement to me!
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Description
The main thing this PR does is increase the max and min zoom levels and make them align with powers of 2, so it's possible to get to 200% or 50%. It also changes the embedded texture editor so it starts at 100% instead of at the max width. And the font glyph editor initial scale rounds to a power of 2 so you can have the alignment said before.
Helps with #2055.
Caveats
None
Notes
None