Releases: TojiKitten/FFTA-randomizer
3.2.6
3.2.5
3.2.4
3.2.3
3.2.2
Add fixes to remove job requirements (#80) + Added getters and setters for mission clan skill requirements + Added new method to remove clan skill requirements for missions + Tutorial skip options remove clan skill requirements for missions + "Lock Jobs" removes job requirements for missions * Update package-lock.json + Updated property to reflect "Required Job" + Update version to 3.2.1
3.2.1
3.2.0
What's Changed
New
➕ Adapted Leonarth's animation fixes for the randomizer
➕ Marche and Monty now support randomized races
➕ Randomization of allowed equipment
➕ Elemental resistance randomization mode
➕ More missions shown in the log
➕ New logic to remove duplicate abilities learned by a unit
➕ New logic to allow banning abilities in shuffle mode
➕ New option for mission rewards to distribute items over all missions
Bug Fixes
Config Updates
➕ Random elemental resistance enabled
➕ All jobs can equip everything (except shield and ribbons)
➖ Banned all ribbon item types
➖ Banned all growth items
➖ Banned shadow flare
3.1.0
- Shuffled Abilities now support banned items
- Knife and Limit Glove are removed from the ability pool when randomizing and shuffling
Note for racing: The new RandomLinearSettings.json file uses "Shuffled" instead of "Random"
3.0.0
- New Features
- Enemy randomization
- New mode to change encounter mission path to unlock Royal Valley
- Mission log and completion for running "All Missions"
- Items can be allowed and banned
- Abilities can be allowed and banned
- Option to prevent random clans from spawning
- Option to make default settings quick options
- Race mode to ensure consistent mission rewards and stat growth
- New party randomization option to master a number of random jobs
- Updates
- Overhauled UI
- Bug fixes