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Compression artifacts forming when left on the same scene for a while #117

@Richleeson

Description

@Richleeson

Describe the bug
When the game is held on one scene for a while, e.g in a conversation with an NPC or just not panning then slowly compression artifacts start to take over certain models on the screen. They seem to target specific models while leaving other areas untouched. If i transition to a difference scene or pan the camera away from that area and then back to it, the issue dissappears but then comes back again after sometime.

This seems to happen at all resoltions and famerates. HDR on or off, 5.1 sound on or off, VRR on or off. No setting seems to stop it from happening.

Does no happen when using moonlight on the nvidia shield at the same settings.

To Reproduce
Happens on any game. Open the game and just wait without moving around. Slowly the compression artifacts take over certain models on the screen.

Expected behavior
Not applicable

Screenshots or Videos
20240319_132322
20240315_215822

** Logs **
I dont see any entry that only occurs while the issue is happening

Guest Information:

  • Xbox Model: [Xbox Series X]
  • TV Resolution: [2160p,4K,HDR]

Host Information

  • Operating System: [Windows 11]
  • Host Software: [Sunshine 0.22.2]
  • Monitor Resolutions [2160p,4K,HDR]

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