UE5.3下XXX.Target.cs默认使用的是DefaultBuildSettings = BuildSettingsVersion.V4,启用了WindowsPlatform.bStrictConformanceMode = true,也就是/permissive-参数,导致UnLuaLegacy.h里的不严谨写法报错了
https://learn.microsoft.com/zh-cn/cpp/build/reference/permissive-standards-conformance?view=msvc-170