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MVR

My implementation of a volume renderer with OpenGL.

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Included Libraries

Other Dependencies

  • GLFW (tested with 3.2.1)
  • Boost (tested with 1.64.0)
  • FreeImage (tested with 3.17.0)
  • GPU and driver that support OpenGL >= 3.3
  • C11 and C++14 compatible compilers (tested with cc and g++ version 8.2.1)

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OpenGL based implementation of a volume renderer. For educational purposes...

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