Skip to content

StarsX/VoxelizerX12

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

227 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

VoxelizerX12

DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.

Surface voxelization result1 Surface voxelization result2

Real-time solid voxelization using the surface voxelization method above and then filled with fast GPU depth peeling.

Solid voxelization result

Hot keys:

[F1] show/hide FPS

[V] change voxelization method

[S] surface/solid voxelization

Prerequisite: https://github.com/StarsX/XUSGCore

About

DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors