Skip to content

SonSang/dmesh_renderer

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

This repository contains rendering code for DMesh. The code is based on the implementation of 3D Gaussian Splatting. There are two different renderers here.

  • tri renderer: It renders a set of (semi-transparent) triangles efficiently. However, it does not support precise depth testing.
  • tet renderer: It renders a set of (semi-transparent) triangle faces of tetrahedra, which compactly tessellate the entire domain. It supports precise depth testing, but only produces gradients for face opacities.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published