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…c" (ArchipelagoMW#3915) * Fix playthrough * oops * oops 2 * I don't like this * that should do it * Update BaseClasses.py Co-authored-by: Doug Hoskisson <[email protected]> * Update BaseClasses.py --------- Co-authored-by: Doug Hoskisson <[email protected]>
…ndlers (ArchipelagoMW#4888) * calc relevant components before opening the launcher app so it can be skipped for text client only uri launches * generically passthrough the url arg * Apply suggestions from code review Co-authored-by: Aaron Wagener <[email protected]> * flip if not else * Update Launcher.py * pluralize --------- Co-authored-by: Aaron Wagener <[email protected]>
* The Messenger: more generous portal validation * remove the while and just go for 20 attempts. hopefully that's enough
…ons (ArchipelagoMW#4993) Co-authored-by: Exempt-Medic <[email protected]>
…bit (ArchipelagoMW#4782) * refactor filler item creation for Raft, implement get_filler_item_name * wrong indent * Update worlds/raft/__init__.py Co-authored-by: Exempt-Medic <[email protected]> --------- Co-authored-by: Exempt-Medic <[email protected]>
…4730) * Add the shimmy modifier hack. * Update the Increase Shimmy Speed option description. --------- Co-authored-by: Exempt-Medic <[email protected]>
* Add descriptions to components * Adhere to style guide * Tweak BHC wording * Trim Open Patch description * Update text client description for consistency Co-authored-by: Scipio Wright <[email protected]> * Remove newlines --------- Co-authored-by: Scipio Wright <[email protected]>
* Update OOT Guides * Minor update per review
…_item_appearances` (ArchipelagoMW#5051)
Co-authored-by: Exempt-Medic <[email protected]>
…ab Access (ArchipelagoMW#4784) Co-authored-by: sgrunt <[email protected]>
…ipelagoMW#4831) Co-authored-by: sgrunt <[email protected]>
- Cleans up a few missed references in the setup guide. - Refactors Options class to use metaclass and decorators to enforce friendly limits on multiple levels. - Templates generated from the website, even ones with `random` should not fail generation because the website will only allow values inside the friendly limits. - _Uploaded_ yamls to the website with `random`, should also now respect friendly limits without the need for `random-range` shenanigans. - _Uploaded_ yamls to the website, or yamls that are used to generate locally, that have hard-defined values outside the friendly limits, will be clamped/dragged/massaged into those limits (with logged warnings). - Removed an early completion goal that was playing havoc with fill. Not enough people seem to use this goal, so its loss will not be mourned.
…rchipelagoMW#4631) Co-authored-by: Exempt-Medic <[email protected]>
ArchipelagoMW#5058) * move to playercontainer * moves patch_file_ending handling to APPlayerContainer and updates the worlds using it to define their extensions * give oot a patch_file_ending as well
The `Behind Rocks` and `Pickaxe Hard Cave` Entrances require being able to reach the `Cut Content` region, but no indirect conditions were being registered for this region. The `set_lfod_self_obtained_items_rules` function was also using a `world` parameter that was actually expecting a `MultiWorld` instance, so I have renamed it for clarity and updated the function to use `world.get_entrance()` rather than `multiworld.get_entrance()`. Much of the rest of the file passes `MultiWorld` instances to `world` parameters, but fixing all of these is out of the scope of the changes in this patch, so has not been included.
A couple of Entrance access rules were checking for being able to reach a Location, but a Location first checks for being able to reach its parent Region, so it needs to be registered that access to that parent Region can give access to the Entrance.
The client does not depend on Animation Frame anymore, so it can be backgrounded.
* Remove redundant version checks/compatibility * Change windows7 check * Edit comments Co-authored-by: black-sliver <[email protected]> --------- Co-authored-by: black-sliver <[email protected]>
Co-authored-by: Exempt-Medic <[email protected]>
…W#5276) --------- Co-authored-by: Aaron Wagener <[email protected]> Co-authored-by: qwint <[email protected]> Co-authored-by: black-sliver <[email protected]>
* convert ladxr section to markdown, other adjustments make links clickable crow icon -> open tracker adjust for removed sprite sheets some adjustments in ladxr section for differences in the ap version: we don't have a casual logic we don't have stealing options * fix link, and another correction
…ipelagoMW#5300) * Update options api.md * o -> O
…5297) * Make `use_cache` optional * Pass all kwargs
- Update Dockerfile to specify "setuptools<81" - Modify ModuleUpdate.py to install setuptools with version constraint
…ent future breakage (ArchipelagoMW#5318)
* WebHost: redirect old tutorials to new URL * WebHost: make comment in tutorial_redirect more accurate
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* Cleaning up (#4) Cleanup * Added new paragraph for new games * Update worlds/generic/docs/setup_en.md Proofier-comitting Co-authored-by: Exempt-Medic <[email protected]> * Added a mention in the header of the games page to refer to this guide if needed. * Small tweaks * Added mention regarding alternate version of worlds * Update WebHostLib/templates/supportedGames.html Co-authored-by: Exempt-Medic <[email protected]> * Update worlds/generic/docs/setup_en.md Co-authored-by: Exempt-Medic <[email protected]> * Edits for comments * Slight alternate versions rewording * Edit subheadings * Adjust link text * Replace alternate versions section and reword first --------- Co-authored-by: Danaël V <[email protected]> Co-authored-by: Rever <[email protected]> Co-authored-by: Exempt-Medic <[email protected]>
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merge main for multiple reasons just to sync the branch