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Safety-first typed automation workbench and MCP server for Skyrim SE/AE mod development. Installed by the Ultimate AI Starter Bundle's Skyrim pack.

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Skyrim Forge

Skyrim Forge 6.12.6

Typed, safety-first Skyrim SE/AE mod engineering for AI agents — offline, free, MCP-ready.

CI MIT License latest release Python 3.11+

Install · Capabilities · Free assets · Skill pack · Maintenance · Changelog

Skyrim Forge workbench

Skyrim Forge is a local workbench and MCP server that lets an AI build Skyrim mods without clicking through SSEEdit, Creation Kit, Wrye Bash, LOOT or Mod Organizer 2. A job is typed JSON: Forge validates it, runs only hash-pinned adapters, reopens what it can verify, and reports exactly what was and was not proven.

It runs outside the game and never installs into Data. Live game files, saves, MO2/Vortex staging and profiles are read-only inputs; every write lands in a Forge workspace behind an explicit approval. It is not the in-game SKSE C# framework at docs.skyrimforge.net.

Install

Path What happens
Standalone Download Skyrim-Forge-<version>.zip from Releases, check it against SHA256SUMS.txt, extract it, rename the folder to something stable such as SkyrimForge, then run START-HERE.bat inside it. That folder is the install root.
With the bundle The Ultimate AI Starter Bundle extracts the latest digest-verified release to %LOCALAPPDATA%\Skyrim-Tools\Skyrim-Forge and never downgrades a newer local install.

Setup bootstraps a durable Python runtime, installs the Forge skill and the 50-skill Skyrim pack into every detected AI app, and registers the MCP server. It needs no admin rights. Re-running START-HERE.bat, Update Forge.bat or Install-or-Update.ps1 updates that same folder in place, so a version-stamped extraction folder is safe as long as you keep its name: every AI client stores the MCP command as an absolute path. SKYRIM_FORGE_ROOT records the folder for other processes.

.\forge doctor            # core health, venv durability, tool readiness
.\forge capabilities      # direct / profiled / adapter / worker / human gate

forge.cmd beside the install runs the bundled interpreter, so no PATH edit or venv activation is needed. Forge Doctor.bat opens the same report.

What it does

Capability Command surface Evidence
Plugin headers, records, FormIDs, load order, conflicts plugin-info, record-query, load-order, record-conflicts Forge parser; not xEdit
Typed plugin output (KYWD/GLOB/FLST/OTFT) plugin-plan-validate, plugin-build Transactional workspace writes
Papyrus analysis and compile papyrus-analyze, papyrus-compile Official compiler; fresh PEX verified, not runtime
SPID / KID / BOS / SkyPatcher / CDF lint and build lint, framework-plan-validate, framework-build Source-locked grammar; unknown tokens stay unverified
Static findings vs framework logs framework-correlate-logs RUNTIME_VERIFIED_PASS only for a named file and row
FOMOD 5.0 generation and simulation fomod-* Every SelectExactlyOne/SelectAtMostOne branch extracted into an MO2/Vortex-shaped sandbox; other group types are reported as uncovered, never claimed as tested
Archives, release trees, deterministic ZIPs bsarch-*, release-* Payload hashes and manifest
Nexus publication gate nexus-* File-level rights, credits, licences, AI disclosure; the uploader signs
Voice containers (FUZ/XWM/WAV/LIP) audio-*, voice-path-validate Container bytes; codec and lip-sync stay external
SKSE DLL inspection skse-inspect-pe, skse-audit-imports, skse-verify-reproducible PE32+ bytes; never loaded
Native CommonLibSSE-NG projects native-scaffold, native-build, native-audit Source-locked scaffold, pinned tools
xEdit fixed scripts, LOOT, Wrye Bash, Creation Kit automation-* Allowlisted scripts or pinned workers; completion markers required
Procedural textures texture-generate, texture-inspect DDS bytes and a PNG preview
Cleanup and drift detection maintain Forge-owned paths only; dry-run by default

forge doctor reports separate readiness levels: read_only_ready, plugin_write_ready, xedit_automation_ready, mo2_automation_ready. A missing external tool does not make the core install broken.

Mod intelligence

Before writing files, ask Forge to rank the smallest suitable route:

.\forge architect-recommend request.json
.\forge knowledge-status
.\forge quality-plan --types papyrus,native

architect-recommend compares framework distribution, record patches, Papyrus, native plugins, UI, animation, assets, LOD and packaging, and returns open questions plus verification steps. knowledge-status reports curated source pins and local probe presence without pretending a detected file proves a version. quality-audit keeps a missing runtime check UNVERIFIED instead of turning it into a pass; only known verifier receipts bound to the report subject, dimension and scope produce a verified PASS, and a general repository report cannot verify unrelated dimensions. See docs/MOD-INTELLIGENCE.md.

Free assets

texture-generate writes deterministic DDS files — BC1, BC3 or A8R8G8B8, full mip chains — from solid, checker, gradient, seeded-noise, brick and tangent-space-normal patterns, with an optional PNG preview. No paid tool, no network, no new dependency.

.\forge texture-generate bricks mod/Textures/Stone.dds --size 512 --preview mod/Stone.png --approve
.\forge texture-generate normal mod/Textures/Stone_n.dds --strength 0.12 --flip-green --approve

Meshes stay with Blender, hand art with GIMP or Krita, BC7 with texconv. docs/ASSET-GENERATION.md maps every remaining gap to a free tool and its licence.

Skill pack

Forge owns the 50-skill Skyrim SE/AE pack (integrations/skyrim-pack/): router, memory, versioned workspace, SPID/KID/SkyPatcher/OAR/CDF grammar, Papyrus, NIF/DDS, FOMOD, Nexus publishing, diagnostics and houseCARL. It ships inside this repository, so a standalone Forge install gets the whole pack without the bundle.

.\Install-Skyrim-Pack.ps1 -Provider All -WithHouseCarl

The pack's skyrim-tooling-stack decides between Forge, houseCARL and external tools. houseCARL 2.1.2 setup and the Vortex load-order shim live at integrations/skyrim-pack/skills/housecarl/scripts/Setup-HouseCarl.ps1.

Maintenance and updates

.\forge maintain                    # report stale Forge-owned files and moved roots
.\forge maintain --apply --approve  # delete the reported leftovers
.\forge maintain --fix-roots --approve  # write a discovered Skyrim/Vortex path into config

maintain removes only paths Forge can prove it owns: spill files and sandbox runs older than a week under <workspace>\.forge, and provider skill backups beyond the newest two. It reports the self-test, flags configured roots that moved with the discovered replacement, and never touches a mod, a tool install or a user file. See docs/MAINTENANCE.md.

Updates are explicit: Update Forge.bat or Update-Forge.ps1 -CheckOnly. The updater verifies the release digest, keeps the newest two backups and rolls back on any failure. A weekly Ecosystem contract check verifies the bundle's skyrim-forge catalog entry, this repository's release assets and Reverse THIS!'s receipt shape without copying either project's version.

MCP

Forge serves the current MCP 2026-07-28 revision and the initialize handshake older clients still use, from one process. The full surface exposes 75 tools with annotations; --surface compact exposes four orthogonal tools for hosts with a server-slot or token ceiling. Oversized results spill to a workspace artifact instead of being truncated, and Grok's 8-server limit is handled by skipping registration rather than taking the last slot. See docs/MCP.md.

Safety and evidence

  • Live Data, saves, profiles, archives and manager staging are read-only; outputs stay in the workspace.
  • Writes require explicit approval; subprocesses use argument arrays and shell=False.
  • External tools are selected by exact capability and a SHA-256 pin; nothing third-party ships in this repository or a release.
  • Static checks, compiler acceptance, PE parsing and xEdit output are labelled separately from Skyrim runtime evidence.
  • No check in this repository claims that a mod works in game.

docs/SAFETY.md · docs/LIMITATIONS.md · docs/CAPABILITY-MATRIX.md

Docs

Doc Contents
INSTALLATION install roots, venv durability, provider registration
MCP surfaces, protocol eras, bounded output, registration
MAINTENANCE cleanup rules, root drift, weekly upkeep
AGENTS preflight, edit/test loop, release runbook for AI agents
TOOLCHAIN-BROKER hash-pinned tools, vault, capability matching
ASSET-GENERATION procedural DDS and the free-tool map
AUDIO-ENGINEERING FUZ/XWM/WAV/LIP, voice layout
PAPYRUS-ENGINEERING analysis and compile evidence
NEXUS-PUBLICATION the rights and publication gate
WHICH-AI-SHOULD-I-USE task-to-assistant routing
prompts copy-paste Skyrim prompt packs

Status

CI runs Python 3.11/3.13/3.14 on Windows and Ubuntu, the native writer on both, a reproducible repository gate, CodeQL and the Windows installer/legacy-migration path. Releases are built from the exact commit whose checks passed and carry MANIFEST.json, SBOM.spdx.json, BUILD-RECEIPT.json, VALIDATION.json and SHA256SUMS.txt.

Not claimed: gameplay results, in-game visuals, or that any static check replaces a real Skyrim session. The CHANGELOG and STATE record what each release actually verified.

Forge is MIT licensed. The bundled houseCARL-derived skills keep their own GPL-3.0 licence and notices (integrations/skyrim-pack/skills/housecarl/LICENSE, THIRD-PARTY-NOTICES.txt). Ownership across Forge, the bundle and Reverse THIS! is stated once in the bundle README.

About

Safety-first typed automation workbench and MCP server for Skyrim SE/AE mod development. Installed by the Ultimate AI Starter Bundle's Skyrim pack.

Topics

Resources

Code of conduct

Contributing

Security policy

Stars

4 stars

Watchers

1 watching

Forks

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