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Utility Window
S2NX7 edited this page Oct 6, 2025
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UtilityWindow is a popup editor window for Unity Visual Scripting Community that provides quick access to several workflow utilities.
- Convert selected nodes to Macro or Embed subgraphs.
- Compile all or selected assets to C# scripts for AOT safety.
- Quick access to the C# Preview Window.
- Regenerate all Visual Scripting nodes.
- Open the Node Finder Window.
The window appears as a popup near the mouse position and automatically closes when focus is lost.
It can be opened via the Graph Context Options: right-click in an empty space in the Graph and select Open Utility Window.
Convert the current selection into:
- Macro subgraph
- Embed subgraph
- Compile All: Generates C# scripts for all defined events, functions, actions, etc.
- Compile Asset: Generates script for the current asset.
Provides shortcuts to commonly used items:
- C# Preview Window
- Regenerate Nodes
- Node Finder