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Not counting change for mutators.
…ocks. Fix race condition.
to avoid getting it for every mouse move event. The delete areas won't change while the user is dragging blocks around. Also switch calculations for delete area inclusion to be done in client coordinates so we don't have to convert to svg coordinates on every mouse move event. This should speed up dragging blocks a bunch.
Cache delete area rectangle bounds in the on mouse down event
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Awesome Neil, very exited to try this! Any documentation coming as well? |
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The documentation is out for review. Pinging @RoboErikG on CL 114589996. |
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Create, delete, change, and move events.