I am a graphics, gameplay, UI, tools, systems and web programmer working mainly in game development in Sydney, Australia
- Unreal Engine, materials, gameplay framework, engine modification, plugin & tool development
- C++, C#
- HLSL and OpenGL shader development
- Modern web development, ie built with a framework such as React
- Traditional web development, ie HTML templating
- CLI tool development in Python and Batch
- Unity game engine




