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  • Converted all GuiWindows to the new separate Begin/End format in current LUS except InputViewer, CheckTracker, ItemTracker and Modals.

  • Setup Check, Entrance, Item trackers and Input Viewer to override Draw() to bypass the ImGui Begin and End, as they're not intended to go in the modern menu.

  • Cleanup.

* Converted all GuiWindows to the new separate Begin/End format in current LUS except InputViewer, CheckTracker, ItemTracker and Modals.

* Setup Check, Entrance, Item trackers and Input Viewer to override `Draw()` to bypass the ImGui Begin and End, as they're not intended to go in the modern menu.

* Cleanup.
@ROGsamurai ROGsamurai merged commit 21082c4 into Leveled-v8.0.6 Sep 10, 2024
ROGsamurai pushed a commit that referenced this pull request Mar 1, 2025
* Remove unused headers

* Move all "ResourceMgr_" functions to a new file

* Don't transitively include SaveManager

* Move cvar prefixes to a new header

* Add missing includes

* Update OTRGlobals.cpp

* Fix build

* Address review

* Fix some of the errors

* Update gameplaystats.h

* Update z_en_in.c

* Hopefully fix the linux issues

* Fix Linux issues for real this time, I checked

* Update ResourceManagerHelpers.cpp

* Update z_obj_mure2.c

* Post-merge fixes

* Fix build (hopefully)

* Post-merge fixes

* Update z_file_nameset_PAL.c

* cleanup some unnecessary headers (#7)

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Co-authored-by: Archez <[email protected]>
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3 participants