Fix oonf_api after destiny to socket_base migration#1766
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benpicco merged 1 commit intoRIOT-OS:masterfrom Oct 6, 2014
Merged
Fix oonf_api after destiny to socket_base migration#1766benpicco merged 1 commit intoRIOT-OS:masterfrom
benpicco merged 1 commit intoRIOT-OS:masterfrom
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The include path provided for socket.h did not exist.
Lotterleben
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This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
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benpicco
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Oct 6, 2014
Fix oonf_api after destiny to socket_base migration
Lotterleben
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Oct 7, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
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Oct 8, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
to Lotterleben/RIOT
that referenced
this pull request
Oct 8, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
to Lotterleben/RIOT
that referenced
this pull request
Oct 9, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
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Oct 29, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
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that referenced
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Oct 31, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
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this pull request
Nov 25, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
to Lotterleben/RIOT
that referenced
this pull request
Nov 25, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
to Lotterleben/RIOT
that referenced
this pull request
Nov 27, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
Lotterleben
added a commit
to Lotterleben/RIOT
that referenced
this pull request
Nov 27, 2014
This PR depends on RIOT-OS#1766. It contains a minimal implementation of the AODVv2 routing protocol. *Not* implemented are: - AckReqs - alternate metrics - multiple interfaces - clients and Client Networks - buffering - all addresses, TLVs, and features that are marked as optional An example application can be found at https://github.com/Lotterleben/RIOT-AODVv2/tree/master/aodvv2_demo. The implementation relies heavily on a functioning Neighbor Discovery Protocol. It might be necessary to fill the neighbor cache manually with the current state of RIOTs NDP implementation. The value of AODVV2_MAX_UNREACHABLE_NODES has been chosen arbitrarily and will be subject to future improvement. Please note that based on my experience, with the default transceiver buffer size (3) of the native port, about 2/3 of the route discoveries will fail. This has been addressed in issue RIOT-OS#1747. It is advised to increase the transceiver buffer size when using AODVv2 as a routing protocol.
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The include path provided for socket.h did not exist.