Add random delay during multiple job launch to break tie#1243
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wyli merged 2 commits intoProject-MONAI:masterfrom Nov 17, 2020
IsaacYangSLA:add_random_delay_during_concurrent_job_launching
Merged
Add random delay during multiple job launch to break tie#1243wyli merged 2 commits intoProject-MONAI:masterfrom IsaacYangSLA:add_random_delay_during_concurrent_job_launching
wyli merged 2 commits intoProject-MONAI:masterfrom
IsaacYangSLA:add_random_delay_during_concurrent_job_launching
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Signed-off-by: Isaac Yang <[email protected]>
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Signed-off-by: Wenqi Li <[email protected]>
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Apr 5, 2021
Signed-off-by: Wenqi Li <[email protected]>
wyli
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Apr 5, 2021
Signed-off-by: Wenqi Li <[email protected]>
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Signed-off-by: Isaac Yang [email protected]
Fixes #1236 .
Description
GPU idle detection may have a race condition if multiple jobs are launched at nearly the same time. Add some random delay to break the tie.
The logs from four jobs in reported failed pipeline showed all of them were assigned to GPU 0 and 3. That meant all of them reached the detection code at the same time and at the time, none of them was using GPU.
The number 16 can be larger so the probability of two jobs being launched side-by-side is reduced.
The number 60 is to give time for unittest code to start allocating GPU memory, and for other instance to be aware of GPU utilization by others.
Status
Ready
Types of changes
./runtests.sh --codeformat --coverage../runtests.sh --quick.make htmlcommand in thedocs/folder.